"entityInput": string of an entitySpecifies which entity is required for the activation to start. Can be replaced with a tag of an entity if a
#is put before the name of the tag like so:
"itemInputs": list of ingredients of items
"item"or an item tag with a key of
"tag". If you wish to specify no required items for transmutation, an empty list is also a valid recipe, but a list is still required.
"activationItem": ingredient of item
"entityOutput": string of an entitySpecifies which entity is summoned or transformed into upon recipe completion.
"duration": integerSpecifies how long ritual takes. Defaults to 60 ticks (3 seconds).
"shouldSummonMob": boolean"Specifies whether the recipe results in the mob being spawned in the world
"outputNbt": string of a compoundTagSpecifies any additional nbt that is added to an entity only when the mob is spawned in world. By default, no additional nbt is set